Izuku Midoriya VS Rise Leonardo Blog

Before we go anywhere!
Background
Izuku Midoriya
Rise Leonardo Hamato
Experience
Izuku Midoriya
Despite being quirkless when he was originally born, Izuku is one of THE smartest students in his class, ranking number four in the midterms, and passing both the final exam, and even the provisional license exam, to get a hero license. Izuku is even smart, not just in school, but even fighting, as the other two exams. His first or second day of UA, Izuku remembered that Katsuki liked to hit with his right hand, so Izuku grabbed Katsuki’s arm, and slammed him onto the floor. During his first couple months of UA High, Deku got control of how to correctly disperse One For All throughout his entire body, making One For All: Full Cowl. When Deku had to stop using his arms, he made a second fighting style, Full Cowl: Shoot Style, inspired by his friend, and fellow hero in training, Tenya Iida.
Rise Leonardo Hamato
Despite being a mutant turtle, he is incredible in anything basic ninjutsu, despite not really having much training, he still had quite a bit of training from watching Lou Jitsu movies. He’s also quite skilled with using Kenjutsu, aka the art of the sword. He is able to use Katanas, a mystic Odachi, and even swordfish to be used as his weapons. Including that, being a ninja comes with his perks. He is a master of stealth, Leo can slip in and out of areas undetected. These skills significantly improved after additional instruction in "The Ancient Art of Ninja Hide and Seek", Leo now being capable of blending in with his environment to the point where he can seamlessly pose as objects. He is also quite fast, despite being a turtle. Which will we get into later on into our blog.
Being skilled in Kenjutsu means he can use any blades, specifically his mystic Ōdachi, and his Mystic Katanas, and somehow, Swordfish and ladders. The Ōdachi is a mystic sword that has the ability to make portals from some swings. Although Leo is a great user of Kenjutsu, he wasn’t able to get his portals to work all the time. He would tend to mess up or just not make any portals in any way. But overtime, Leonardo would end up start to pick up on the portal generating Mystic Ōdachi, until when he got into a fight with the Shredder, Shredder would have ended up destroying the mystic weapon, along with Raph’s Tonfas and Mikey’s kusari-fundō. After training with April/Karai, he was able to unlock the Hamato Ninpo, with Donnie and Mikey, as Raph would have jumped off a tree to help them unlock the power. After unlocking the power of the Hamato Clan, Leo was able to transform some trowels into two dual Mystic Katanas, and since then, he has been able to use his katanas to help him take down any foes, and that’s what makes him a great Teenage Mutant Ninja Turtle.
Equipment
Izuku Midoriya
Costume Zeta
The sixth iteration of Izuku's hero costume. After his previous outfit was almost completely destroyed, this new patchwork includes most of the primary features of the previous versions, including the improved arm bracers and the iron soles to support his arms and legs. The hood has been removed, replaced with Gran Torino's cape as a scarf. The damaged mask from his previous costume remains a part of this one.
Iron Soles
Created by Mei, these Iron Armor Soles attach to Izuku's signature red shoes. Upon kicking something, the soles absorb the impact and redistribute the kinetic energy back out to increase the impact strength of Izuku's kicks. Izuku requested the soles to strengthen his kicks after resolving to change his fighting style.
Air Force Gloves
Created by Mei, these gloves allow Izuku to focus and aim bursts of pressurized air that he creates by flicking his fingers. This allows Izuku to use long-range projectile attacks using One For All. After Izuku's battle with Tomura during the Paranormal Liberation War, the gloves, along with the arm bracers, were completely destroyed, but later received a new version of them from Mei.
Mid Gauntlet
Presumably created by Melissa after the Paranormal Liberation War, similar to the Full Gauntlet, it allows Izuku to use One For All's power in higher percentages without the worry of harming his body, though it will break if used at 100%. Following his fight with Lady Nagant, Izuku's left Mid-Gauntlet is partially destroyed, leaving it practically useless. He later receives new replica versions of the Mid-Gauntlets from Mei.
Rise Leonardo Hamato
Mystic Ōdachi
A sword Leonardo stole from Baron Draxum’s lab. The Mystic Ōdachi has the ability to generate portals between different locations when its blade is swiped through the air. This can be activated through a variety of different motions like moving the blade in a circular motion ("Minotaur Maze"), in a single downward or upward swipe ("Many Unhappy Returns"), or via a combination of motions ("The Mutant Menace"). The number and size of the Ōdachi's portals can be dictated by its wielder: the larger the portal, the greater the distance and number of objects it can teleport. The limit to how far the Ōdachi's portals can teleport is currently unknown, the farthest known portal generated was from New York City, New York to Tahiti, French Polynesia. Manually closing the portals is unneeded as they close as soon as they are excited. Its wielder can physically manipulate the Ōdachi's already-generated portals, able to move them to a different location from where they were first generated ("Operation: Normal") or tilt them in a desired direction to control the angle that one exits from them ("Many Unhappy Returns"). The Ōdachi's portals possess a pull that can draw objects and people through them without them moving, allowing the teleportation of unwilling targets and a large number of objects as shown in "Portal Jacked!".
Mystic Katanas
A pair of trowels with blue handles forged by Todd, turned into katanas with the Hamato Ninpo. Leonardo is able to make portals like the original Odachi Sword, but has an extra bonus for it. Using his sword as a point of focus, Leo can teleport himself or anyone holding one of his swords to the location of the other. This teleportation ability is restricted to relatively short distances.
Powers and Abilities
Izuku Midoriya
One For All
Transferred to him from Toshinori Yagi, Izuku's Quirk allowed him to stockpile an enormous amount of raw power, allowing him to significantly enhance all of his physical abilities to various boundless levels. This resulted in unbelievable levels of strength, speed, stamina, agility, and durability. When Izuku activated One For All, red, vein-like lines course throughout the empowered part of his body.
Izuku could focus the stockpiled power into a single body part, or spread it across his entire body evenly, though, focusing the power in a single part puts a greater strain on that part of his body. He was also able to control what percentage of his full power that he uses. Since he was not born with this power, his body was not naturally suited to handle it, however, over time and with continued training with it, his body has become more accustomed to bracing for the strain. He was able to handle 45% of his full power without breaking his bones, with 30% being his normal output.
One For All also cannot be stolen from any other quirk stealing quirks, and even transferred forcibly through DNA, as the other vestiges of One For All don't allow it, and Deku has to willingly give One For All for the transfer to work.
Vestige World
In addition to the stockpiling power, Izuku also had access to a subconscious realm where vestiges of the consciousnesses of the previous One For All holders dwell. These vestiges could trigger Izuku to activate One For All without any conscious input from himself, as seen when he was under the control of Hitoshi's Brainwashing Quirk and illusionary shadows of these echoes appeared in his vision. Izuku had little to no control over this aspect of One For All, being unable to freely enter or exit, his body not being fully materialized, which limited his movement within the realm, and only being able to talk through muffled sounds since his mouth has not fully manifested yet. However, Izuku had reached the point where he can freely communicate with the vestiges of the previous users while still conscious. Izuku is the first holder of One For All known to have gained access to this realm while still alive.
Izuku was granted access to the Quirks of the previous owners of One For All, but he has since transferred all of them to Tomura in an effort to defeat him. In addition to transferring the Quirks of One For All, Izuku also transferred One For All itself to Tomura, leaving him with only the "leftover embers". *SEE BTV
Onto his other quirks!!
GearShift
The Quirk of the second user, Kudo. This Quirk allows Izuku to change the speed and/or velocity of any target he touches, including himself. This allows him to greatly accelerate his own speed and/or the velocity of his target, and enhance the impact force of his own strikes. After years of being empowered within One For All, Gearshift has evolved into an unusual power that cannot be wielded the usual way. It has also been designated as a last resort.
Fa Jin
The Quirk of the third user, Bruce.(God, I still H A T E his name. Why couldn’t they give him a japanese name?! ) This Quirk allows Izuku to build up and store kinetic energy by performing repetitive movement. He can later release this stored energy as an explosive burst of speed and power.
Danger Sense
The Quirk of the fourth user, Hikage Shinomori. Formerly residing in One For All, this Quirk allowed Izuku to detect threats in the surrounding area. Due to the amplification of One For All, the detection caused a stabbing sensation in his head and took a toll on his body. (huh, reminds me of a certain someone’s super power… HMMMMM!!!)
BlackWhip
The Quirk of the fifth user, Daigoro Banjo. This Quirk allows Izuku to generate tendrils of black energy from his body that are good for grappling. It is useful for grabbing things from long distances, capturing opponents, and increasing Izuku's mobility. (HUH THIS IS ALSO SUPER SIMILAR TOO!)
SmokeScreen
The Quirk of the sixth user, En Tayutai. This Quirk allows Izuku to generate a thick cloud of purple smoke from his body. This smoke can cover a very wide area and obscure peoples' vision. (I guess he’s just a goddamn pokemon now, fantastic)
Float
The Quirk of the seventh user, Nana Shimura. This Quirk allows Izuku to suspend himself in mid-air, granting him flight, which we will get into later on into our lovely blog we have here.
Now onto his ultimate moves.
Detroit Smash
The same as All Might's move, except Izuku does it in the form of an uppercut or a straightforward punch.
Detroit Smash: Quintuple
Izuku enhances himself with Gearshift and performs five Detroit Smashes in quick succession.
Delaware Smash
Izuku flicks his finger to create a powerful wind pressure shock wave that has enough force to break large chunks of ice made by Shoto. Due to using this attack at 100%, it fractures the finger, limiting the time he can use this move without gravely injuring himself up to ten times.
United States Of World Smash
This Ultimate Move is Izuku's variation of All Might's United States of Smash. Izuku begins this Ultimate Move by increasing his power levels using Full Cowl - 100% and starts unleashing a violent volley of punches. After this, he runs around his opponent, building up momentum and increasing air pressure before delivering a devastating kick.
Full Cowling
Through his training with Gran Torino, Izuku was able to unlock this stage of his power and get better control of his Quirk. This technique allows Izuku to utilize a percentage of the full power of One For All throughout his body, by letting the power course and flow through him instead of concentrating it in one location. According to Izuku, this technique gives him greater maneuverability. Activating this technique gives him immense strength, speed, mobility, and agility. It also prevents him from breaking his bones when attacking. The cost of using this technique reduces the damage of how much his attacks do since instead of centering the power into a certain area, Izuku spreads it throughout his body. Izuku has been steadily improving the upper limits of the percentage of One For All that he could safely use with this technique since its creation. Izuku's initial limits at the time of creating the technique only allowed him to utilize 5% of the maximum output. During Izuku's fight against Katsuki after the Provisional Hero License Exam, he further improved this limit to 8%. Since his battle against Overhaul, Izuku was capable of using 20% without breaking his bones. At the start of Izuku's internship with Endeavor, he described his percentage limitations to be in the interval of 10% to 15% of his full power without any extraneous load and had also stated that he could use 20%, but not without causing immense pain that would majorly hinder his mobility in battle. By the start of the Paranormal Liberation War, Izuku improved this limit to 30% with the extraneous usage limit of 45% of his full power. When Izuku activates Full Cowl, red, vein-like lines course throughout his body that coincides with the energy flowing through him. When fully active, his body and eyes start to glow with a green, bio-electric aura.
Five Percent Detroit Smash
Izuku activates Full Cowl at 5% then jumps into the air and delivers an enhanced downward punch to the opponent. He has also used this move in the form of a straight, forward-facing punch.
Delaware Smash: Air Force
Izuku uses his upgraded gloves that Mei made for him to direct a blast of compressed air against his foe, possessing enough concussive force to stun Gentle Criminal while he was in mid-air, giving Izuku an opening to catch up to him. By using all five of his fingers, he can launch up to four Delaware Smashes simultaneously. It requires 20% of his power to use it effectively using One For All.
One For All- 30%
A technique that allows Izuku to use 30% of One For All in his right arm. This percentage was used in conjunction with Melissa Shield's Full Gauntlet, which nullified any drawbacks to using One For All at higher percentages. Because of this, it is unknown how this state affects Izuku's body under normal conditions. With 30% Izuku was able to effortlessly blow away security bots with vast amounts of wind pressure created by the punch.
One For All- 45%
A technique that allows Izuku to use 45% of One For All. He's only able to bring this level of power out for a brief period of time; to keep it from wrecking his body he activates it just before the moment of impact.
St Louis Smash Air Force
Izuku arches his leg back and performs a strong vertical roundhouse kick, firing a large blast of compressed air.
One For All- 100%
A technique that allows Izuku to attack using the full power of One For All in the desired part of his body, with the cost of said body part breaking upon execution. Further usage of the same limb after an initial attack can cause scarring, as seen with his fights against Shoto (causing Izuku to get surgery on his right hand due to injuries) and Muscular (leaving multiple scars across his right arm).
100% Detroit Smash
This move involves Izuku activating One For All at 100% in his arm and then striking his target with a lunging punch.
1,000,000% Delaware Detroit Smash
This move is the strongest smash move in Izuku's arsenal, which involves him activating One For All at 100% during an adrenaline rush and then striking his opponent with a full-swing attack. When performing the move Izuku first uses a full-handed Delaware Smash, then delivers a devastating Detroit Smash. During the climax of his battle with Muscular, Izuku managed to overpower and launch his augmented opponent with enough force to create an impact crater in solid rock with the strike alone, thus defeating the villain.
Texas Smash
Izuku throws a punch in order to create wind pressure in order to blow objects and people away.
Wyoming Smash
Izuku draws out 100% of his power into his arms, then proceeds to spike his opponent on the head, creating a powerful shockwave as a result.
Full Cowl- Shoot Style
While using Full Cowl, Izuku uses a fighting style that focuses more on kicking. Izuku concentrates One for All: Full Cowl's effects in his torso and legs rather than his arms, allowing him to put out even more power due to the fact that the human leg muscles are naturally stronger than the human arm muscles, granting him enough power and stability and allowing him to step away from the shackles of having to imitate All Might.
Shoot Style: St Louis Smash
While using the Shoot Style, Izuku leaps into the air and before swinging around to deliver a roundhouse kick to the opponent's face. Izuku used this move to incapacitate Gentle Criminal, who had been empowered by La Brava's Lover Mode Quirk to match Izuku's use of One for All: Full Cowl at 8% of its power.
Full Cowl - 20%
Izuku uses 20% of One For All's full power and distributes it throughout his body, giving him even greater power and speed boost.
Manchester Smash
Izuku leaps into the air and flips forward to bring down an axe kick upon his opponent.
Full Cowl - 30%
A technique that allows Izuku to consistently use 30% of One For All. He was able to utilize this level of One For All near the end of his first year of high school, during the war with the Paranormal Liberation Front.
Froppy Style
Using Blackwhip, he shoots a singular tendril out of his mouth and uses it like Tsuyu does with her tongue.
Full Blast
Izuku uses Smokescreen at its maximum, producing a wide area of smoke, blocking the view of his opponent and potentially himself, as well.
Pinpoint Focus
Using Blackwhip, he quickly shoots a long-ranged tendril at a specific target to attack them.
Faux 100 Percent
Izuku draws out 45% of One For All's power, and combines it with the stored kinetic energy generated by Fa Jin. By doing this he is able to draw out the blinding speed of using One For All at 100%, without the recoil that comes with it.
Faux 100 Percent: Manchester Smash
Izuku activates Faux 100 Percent, and lands an axe kick on to his opponent at blinding speed.
Blackchain
By combining Blackwhip and Fa Jin, Izuku is able to create a chain that is able to ensnare and launch opponents at great distances.
Transmission
Izuku rushes towards his opponent and punches them several times, with each punch increasing the speed of Gearshift affecting his opponent. These shifts in speed are labelled as "gears."
Overdrive
Izuku uses Gearshift and Fa Jin on himself, increasing his speed and boosting his power to catch up to opponents and unleash powerful attacks on them. The force he unleashes is described as 120% of One For All.
Flight
By combining Air Force, Fa Jin, and Float, Izuku is able to fly and accelerate across the skies. He used this combination to cross the ocean to reach his friends across 200 kilometers. He also copied Bakugou's "Explosive Speed" for this move.
Rise Leonardo Hamato
Portal Generating/ Portal Power Jutsu (Via Odachi)
With the Mystic Ōdachi, Leo can create portals when its blade is swiped through the air to teleport people/objects from one location to another. Leo can also do different movements and even say “Hachi Machi” to activate his portals. He can also make any sizes too, sometimes, the smaller sizes are usually just mishaps whenever he messes up.(Although this hasn't happened as much as before since he mastered the portals at the end of the series.)
Odachi Bomb (Via Odachi)
A technique where Leo falls from a portal of his creation at a high elevation to attack an opponent from above, using his momentum to knock them to the ground.
Portal Generating/ Portal Power Jutsu(Via Mystic Katanas.)
Like the Mystic Odachi, Leonardo is able to make portals with his Mystic Katanas, which he gained from the Hamato Ninpo, and can make any sizes, and can do any movement to activate said portals.
Teleportation (Via Mystic Katanas.)
Using his sword as a point of focus, Leo can teleport himself or anyone holding one of his swords to the location of the other. This teleportation ability is restricted to relatively short distances.
Able to use swordfish as...swords…(huh, this show is odd)
As shown above, in the episode, “Fish and Ladders” Leo is able to use swordfish as actual swords. While this can be thrown off as a one time thing in this specific episode, it is still worthy to note that he copied this from Lou Jitsu.
Kenjutsu
Leo is trained in wielding katana and the ōdachi. He makes use of the Mystic Ōdachi for skilled offense and defense, allowing him to slice through sturdy material. He is extremely skilled in Kenjutsu, being able to use his Odachi and Katanas without having to rely on the mystic powers of them.
Stealth
As a practitioner of ninjutsu, Leo can slip in and out of areas undetected. These skills significantly improved after additional instruction in "The Ancient Art of Ninja Hide and Seek"(as shown above), Leo now being capable of blending in with his environment to the point where he can seamlessly pose as objects. Even in the same room as his opponents, he can easily blend into the shadows like a real ninja
Resistances
Izuku Midoriya
Mind Manipulation: With his willpower, as well as the help of the Vestiges, was able to use OFA to break his fingers, shocking himself out of Shinsou’s brainwashing, as seen above.
Power Stealing: The Vestiges protected Deku from having OFA be taken from him by Nine as well as Shigaraki, as seen in the One For All section.
Extreme Temperatures: Can withstand fire and ice from Shoto Todoroki, and scales to All Might who can touch superheated plasma without injury.
Toxins/Gasses: Deku’s mouthguard on his uniform can act as a gas mask, protecting him from toxic substances and other gasses.
Rise Leonardo Hamato
Body/Mind Control- With his willpower, and sheer love for his brothers, Raph, Mikey, and Doniie, he was able to resist the control of Krang, as shown above, and in this video here
Forms
Now this is a special case for Izuku specifically. As Izuku has three forms, but they could also be considered his powers, that being Full Cowling at 100%, Enraged, and Deku Overlay but we’ll get to this later on into the blog.
Izuku Midoriya
Full Cowling-100%
Izuku activates One For All to its fullest extent throughout Full Cowl, granting him a tremendous boost in speed and strength that not only rivaled that of All Might but allowed Izuku to easily overwhelm the likes of Kai Chisaki. This was first used against Kai Chisaki to protect Eri. The power increase seemingly gives him fire-like trails coming from his eyes and light-colored hair. He can currently only use it infinitely with no damage done to his body while in physical contact with Eri. Since Eri has the ability to Rewind the state of a person's body, any damage done to Izuku's body by using One For All at 100% would continually be undone by Eri's Quirk which proved useful in his fight with Overhaul. Izuku has also used this form at least three other times, against Nine, Flect Turn, and Shigaraki in their second fight in the Final War
Enraged Form
While Izuku has become this form, and used it against Shigaraki, not once, but almost twice, due to Mirio helping him calm down. It is usually only under certain circumstances for Deku to activate this. Deku has to see the ones whom he wants to protect critically injured or even dead, example Katsuki Bakugou. It is still worthy to mention due to it being a form Izuku has and used before.
Deku Overlay
After becoming immobilized by the effects of Gearshift, Izuku uses his Blackwhip to pull at the muscles and tendons within his body to simulate movement, which shows up as dark lines underneath his skin. While this form would be nice to include, he only uses it while fighting Shigaraki under certain circumstances, so it won't be included, sadge.
Rise Leonardo Hamato
Hamato Ninpo
Hamato Ninpō is an ancient mystic power derived from a very powerful source of unknown origins that makes the art exclusive to the Hamato Clan called the Hamato essence, a type of life force that is passed down through generations of the clan. Hamato Ninpō gives its users access to the collective power of past Hamato Clan members, bestowing its users a large amount of mystic energy that grants them various superhuman abilities. Hamato commonly possess an additional ability (e.g., technology generation) as well as the base superhuman powers given by Hamato Ninpō, but many users don't possesses a unique ability exclusive to oneself because the large number of Hamato Clan members makes shared unique abilities inevitable and there are a limited amount of possible unique Hamato Ninpō abilities. Leonardo has since unlocked this form due to the training he did with April/Karai, and gave him his portals and teleportation from said form.
Feats
Izuku Midoriya
Overall
Got into UA High due to his score he got for rescuing Ochako Uraraka.
Became a worthy successor for All Might, and to carry the title of The Symbol Of Peace.
Became a pro hero
Unlocked every single quirk within One For All, and mastered them pretty quick
Defeated Bakugou, Stain, Muscular(twice), Overhaul, Gentle Criminal(technically) Nine, Wolfram, Flect Turn, Lady Nagant, ShigAFO, All For One
Power
Carried All Might on his back at the start of his training (All Might weighed 255 kilograms or 562 pounds)
His first time using One For All, he punched apart a gigantic robot as seen above
5%
8%
20%
Stopped an incoming spike barrage from Overhaul with a single stomp
Lifted up a steel girder with both hands and held it up with one hand
Created a tornado with a kick, sending dozens of trees flying
30%
45%
Massively superior to Sports Festival Todoroki, who created a massive ice glacier the size of an entire stadium (10.543 - 49.554 megatons of TNT)
Used Air Force to launch a chunk of sidewalk up to block Shigaraki's wave of destruction
100%
Caused a large explosion when clashing with Todoroki.
Alongside All Might, destroyed a massive cube created by Wolfram (87.17 megatons of TNT each)
By nature of having One For All, Deku should be superior to its previous owners. He is shown to be superior to AFO Shigaraki (who is equal to Prime All Might), which supports this assertion.
A severely weakened All Might used the last of his OFA strength to create a huge explosion (59.8 tons of TNT)
All Might, while far from his prime, punched so hard he changed the weather
Comparable to Prime All For One, who casually destroyed an island during his fight with the seventh OFA user, Nana Shimura
Superior to Gigantomachia, who can blast away a giant mountain (18.968 megatons of TNT)
Punches at 100% are capable of changing the weather via the produced air pressure
With aid from Bakugou who had temporarily inherited One For All himself, was able to disperse a gigantic storm with just the shockwave of their punches (2.86 teratons of TNT each, even 80 teratons of TNT each)
Sent Fused Overhaul flying into the sky, and completely destroyed his fused state.
Stronger than the Todoroki family, including Dabi
Endeavor, Shoto, and Dabi affected the weather in three different sections of Japan (595.472 megatons of TNT each)
The three do not scale to the larger cloud feat regarding North America, as this was caused by a chain reaction with a typhoon
Grievously wounded AFO Shigaraki. Shigaraki has shown to be able tank the following, of which Izuku exceeded in power:
Survived Star and Stripe’s “Fist Bump to the Earth” (4.393 gigatons of TNT)
Shown to be comparable to his flying Nomu, which survived point-blank exposure to an explosion from several intercontinental missiles (8.76 gigatons of TNT at most)
Star used ten missiles on Shigaraki, meaning either the U.S. or Star were convinced it would take at least more than one to kill him. (At least 876 megatons)
Survived Bakugou’s Howitzer Impact: Cluster relatively unharmed
Was able to completely atomize All For One, causing the entire weather to change all over the planet. ( 75.287 Zettatons of TNT) * SEE BTV
Speed
Launched a ball over 700 meters with a finger flick. Due to air resistance, Deku must have flung it at supersonic speeds, if not greater.
Faster than Mirko, who was noted to be faster than a large military aircraft
Narrowly avoided a few lasers, though was eventually tagged by them
Superior to Stars and Stripes, as her speed comes from copying a limited version of All Might’s statistics, whereas Deku is faster
Star could react to lasers reflected back at her (2% the speed of light)
Feat is not an “aim grab”, as Star’s reality warp only kicks in after speaking, and the laser fires back at her before she speaks. Otherwise she would have burned alive from the heat.
Could evade AFO Shigaraki’s Radio Waves, though that may simply be aim dodging
Has dodged Bakugou’s explosions.
Is comparable to Tokoyami & Dark Shadow, who can block Kaminari’s electricity.
Caught up to a moving train just by running.
His movements at 20% produce shockwaves. Likewise, AFO Shigaraki produces shockwaves from casual movement.
At 100%, his shockwaves can travel several kilometers in less than a second (Mach 127)
As fast as AFO Shigaraki, who is as fast as All Might was in his prime. All Might has:
While weakened, crossed 5 km in 30 seconds, including time taken to fight Noumus
Rushed down stairs and defeated numerous villains before they could even react
Traveled from Hokkaido to Roppongi rather quickly (Mach 43.2)
Crossed the distance between the Might Tower and the Tokyo Sky Egg in seconds
Dive bombed from above the clouds to help stop the villain known as Number Six
Far faster than Mina, who reacted to Aoyama’s lasers
Faster than Iida, who outsped a swing of Stain’s sword with his Recipro Burst (Mach 8.99-39.82)
Caught a bullet from Lady Nagant, dodged more of them, and later outsped one to save Chisaki
Nagant’s bullets traveled across Japan from Tokyo to the U.A. Flying Fortress located in the coast of Hamamatsu, before a weakened Shigaraki even had a chance to fully lower his arm. She did this twice. There is a straight line distance of 215 kilometers between Tokyo and Hamamatsu. (Mach 6700 - 2.13% SoL)
Narrowly avoided a few lasers, though was eventually tagged by them (9% SoL - 35% SoL)
Durability
Has constantly survived having broken bones. A lot of broken bones.
Has taken hits from Bakugou’s explosions, who can destroy massive steel cubes (500 kilotons of TNT)
Survived Todoroki using his ice and fire Quirks at the same time.
Been stabbed by Stain’s blades
Took a hit from Nine’s lightning, which can destroy multiple buildings (1 kiloton of TNT)
Took hits from Muscular, who can destroy a cliffside and buildings with ease
Tackled through the side of a building by Tokoyami & Dark Shadow
Alongside Bakugou, endured a lot of attacks from All Might during training
With several bones broken, survived a massive shockwave (46.98 tons of TNT)
Survived several of his blows being reflected at him in an extended fight
Narrowly survived a nut shot from Kota, a 5-year old child at the time(it’s probably because of OFA)
Rise Leonardo Hamato
Overall
Even though he would mess up most of the time with his Mystic Ōdachi, he would slowly but surely get the hang of his portals(even though he still had mishaps every now and then)
Ended up being the leader after finally beating Shredder, and was soon worked on in the movie
In the movie, Leo would have finally realized that he needed his family and that he can’t fight alone, and he would have matured
Defeated the many, many, different villains in ROTTMNT (many times), Shredder(with his family), and Krang One(all by himself, and ended up trapping him back in his own dimension)
Power
Turtles tank an explosion (0.07 Tons of TNT)
Draxum destroys the floor( 1.6 Tons of TNT)
Raph sends mutants flying (10.75 Tons of TNT)
Mikey throws a cargo ship (836.5 Tons of TNT)
Raph punches the ground (3.1 Kilotons of TNT)
Technodrome creates an earthquake (15 Megatons of TNT)
Splinter punches Shredder (286 Megatons of TNT)
Turtles final attack (40 gigatons of TNT, 141 Gigatons Of TNT, 6.5 Teratons of TNT)
Turtles final attack, high end(3.2 Petatons of TNT) *SEE BTV
Technodrome exploding (1.357 Ninatons of TNT) *SEE BTV
Speed
Leo dodges electricity (Mach 0.69) (heh, nice)
Raph sends mutants flying (Mach 10)
Mikey dodges laser (12.5% SOL)
Turtles fight faster than slow motion (25% SOL)
Durability
Able to survive being underneath Kran One’s foot, and even able to still move his body, despite the pressure, weight, and pure size difference from Krang One, as shown above
Having a shell, because he’s a turtle, means he can take a huge amount of damage to handle, but with enough force, he can be cracked open
Weaknesses
Izuku Midoriya
Izuku is not without his own personal flaws. Being a hero means he would not want to kill anyone, only time he has too, is if the person he is fighting, is a super huge threat, like Shigaraki or All For One, that’s the only time he has to kill someone. Izuku also can’t really use GearShift that much either if it in its current empowered form for too long without rest is that Izuku's body will not receive enough oxygen to properly function If Gearshift is used more than once after the initial five minutes, the blowback will be twice as greater than the previous as it may cause intense pain to the body, rendering the user nearly paralyzed. Izuku also has a tendency to break his FREAKING BONES, if he’s using One For All at full one hundred percent, but even if Deku breaks himself, he has enough endurance to power through the pain, and can just keep going into the fight no matter what, but besides those weaknesses he has, he is a great hero no matter what.
Rise Leonardo Hamato
Despite being a leader in the recent movie, well like two years old movie, Leo isn’t… the smartest tool in the shed. Now, I’m saying he’s a straight up idiot who can’t think, I mean that he doesn’t really make plans for his fights. Leo is more of a jokester, and he loves to crack one liners into the middle of the dang fight. He has a tendency to screw up missions with his family, even then, Leo usually, USUALLY, fights with his brothers. He also slacks in his training too, I mean, a lot. His Mystic Ōdachi tends to also backfire on him as well, either not forming, making a small portal, working, but then just teleporting back to him, or working, portalling someone away, but then the portal comes back to him. Yeah, Leo has a lot of weaknesses but that doesn’t stop him from being a Mad Dog, Or A Teenage Mutant Ninja Turtle.
Before the Verdict…
(be warned, these next few parts will HAVE MAJOR SPOILERS FOR MHA, YOU HAVE BEEN WARNED!!)
Izuku having only the embers by the end of his third year in UA, and becoming quirkless again
As mentioned back in the vestige section of Izuku’s powers and abilities, Izuku had transferred absolutely everything he had, besides Danger Sense, that got stolen from him, but he transferred every single quirk into Shigaraki to destroy him from the inside. He even transferred One For All into Shigaraki, leaving him with only the embers like All Might, after transferring One For All to Izuku. After his third year of UA High, he completely lost everything, rendering him quirkless like in the very beginning of My Hero Academia, although he did get an iron man type suit like All Might did with his third and final fight with All For One. Although this technically has no other feats, moves, or anything like that, it will NOT be used for this blog and fight, meaning Deku will have everything from One For All and even One For All itself, as this would be considered his peak state, and it will be used for this fight!
Izuku’s Planet Level feat from atomizing AFO
As mentioned back in Izuku’s power section of his feats, he was able to completely atomize AFO by using simply the embers of One For All. Mind you, this isn’t with Gearshift or Fa Jin, this is OFA at its weakest, no secondary powers. And the feat was widely accepted by basically everyone, except for VSWIKI, they rejected this feat. But to be fair, if it was widely accepted by basically everyone in the vs debating community, and to be fair, VSWIKI isn’t the best to use for feats, so since this was widely accepted by everyone in the vs debating community, this feat will be used to have Deku at one of his peak states, despite being quirkless (also if anyone has a problem with this, blame us, not me.)
Leo’s high end feat from the final attack against Shredder
As stated in the power section of Leonardo, this feat is a high end, meaning it really shouldn’t count. Why you may ask, well because this feat here, is a high ball in a way, and even then Leo had help from his family, Raph, Mikey, Donnie, April, Splinter, Baron, and Cassandra, so it would have to be divided by eight for the feat to be completely fine, and even then, there are other ways for this feat to be calced, as shown in the link put for the feat, so those ones will all likely be used for this fight.
The explosion from the Technodrome feat
As shown in the power section of Leo’s feats, this feat is VERY iffy, said by the person who even calced this said feat from the ROTTMNT movie, which does help us in same way shape or form, as this feat has to be taken with a massive grain of salt, like the one McDonald’s puts on the their fire,(Damn those are good, don’t fight me, you’ll lose either way.) And in this case, this feat will NOT be used for this fight.
Fight Script
This is the first ever blog I have ever made, please be nice about it, but this won’t be my first fight script, as I have made many, many, M A N Y, fight scripts.
Click this link here for the fight.
Verdict
Stats
Arsenal and Abilities
Tertiary Factors
- First strength feat given is stronger than Leo's first two strength feats, and can stay that way with using Fa Jin and Gearshift although...
- ... Second and third strength feat are stronger than Leo's third feat, and likely will get stronger with boosts from Fa Jin and Gearshift
- Slightly faster, but can be widen with Fa Jin and Gearshift (likely possible to get into FTL)
- Much more smarter in both IQ and Battle IQ
- Much more strategic
- ... Things like DangerSense and Blackwhip can help against Leo's portals and teleportation, although...
- Smokescreen can help bring out Leo's stealth.
- Far more moves
- Better and more abilities
- Powers are more reliable than Leo's Ōdachi portals.
- Far better range
- Can fight by himself without having to rely on anyone else
- More versatile
- Saved Eri
- Has banger openings
- You will see this smile on his face If you find you're losing faith Or you feel you've lost your way Just rely on him to savе the day
- Similar experience
- Similar durability
- Both fandoms think they are queer
- Goated Movies
- Wouldn't kill
- Both are attractive when older
- Lost their recent Death Battles
- ...Leo's third feat is 2.2 times stronger than Izuku's first feat although...
- Can be overwhelmed by Leo's portals and teleportation, even if he's attacking although...
- ...DangerSense only activates if it's malice attacks
- Only knows basic hand to hand combat, with his extra quirks
- Less training, meaning he doesn't have anything but hand to hand combat
- No weapons
- Is an animal abuser if he kills Leo
- Not a baller
- Shit fandom
Rise Leonardo Hamato
Advantages:- Third feat is stronger than Deku's first feat given although...
- Can overwhelm Deku with stealth, portals, and teleportation although...
- Has better weapons
- Has better training
- Can make his own plans although...
- Is an animal so if Leo dies, Izuku goes to jail for animal cruelty
- Is a baller
- Better fandom
Equal:- Similar experience
- Similar durability
- Both fandoms think they are queer
- Goated Movies
- Wouldn't kill
- Both are attractive when older
- Lost their recent Death Battles
Disadvantages:- Slower, and can stay that way with Deku using Fa Jin and GearShift
- ...Deku's third and second feats are stronger than Leo's feats
- ...Things like Blackwhip, DangerSense, and SmokeScreen can stop his stealth, teleportation, and portals
- ...His plans usually fail, and he needs to fight with his family to win
- Less range
- Less moves and abilities
- Leo's Ōdachi portals are much more unreliable than Deku's powers
- Less strategic
- Not as smart in IQ and Battle IQ unlike Deku
- Less versatile
- Show got canned with only two seasons
- Is racist for fighting Deku
Winner
- Third feat is stronger than Deku's first feat given although...
- Can overwhelm Deku with stealth, portals, and teleportation although...
- Has better weapons
- Has better training
- Can make his own plans although...
- Is an animal so if Leo dies, Izuku goes to jail for animal cruelty
- Is a baller
- Better fandom
- Similar experience
- Similar durability
- Both fandoms think they are queer
- Goated Movies
- Wouldn't kill
- Both are attractive when older
- Lost their recent Death Battles
- Slower, and can stay that way with Deku using Fa Jin and GearShift
- ...Deku's third and second feats are stronger than Leo's feats
- ...Things like Blackwhip, DangerSense, and SmokeScreen can stop his stealth, teleportation, and portals
- ...His plans usually fail, and he needs to fight with his family to win
- Less range
- Less moves and abilities
- Leo's Ōdachi portals are much more unreliable than Deku's powers
- Less strategic
- Not as smart in IQ and Battle IQ unlike Deku
- Less versatile
- Show got canned with only two seasons
- Is racist for fighting Deku
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